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Let's take what is, to my knowledge, the most connected two adventures currently in 5e. It can't, because if it did then it would be part of a series. Seers incarnate abilities summon different Seer pets to your side.Sure, but it generally doesn't meaningfully matter to the adventure being played. Higher tiers of Rularuu Lore abilities add additional untouchable pets and even may apply an Incarnate Shift. Rularuu incarnate abilities summon different Rularuu pets to your side. Higher tiers of Robotic Drones Lore abilities add additional untouchable pets and even may apply an Incarnate Shift. Robotic Drones incarnate abilities summon different Robotic Drone pets to your side. Higher tiers of Rikti Lore abilities add additional untouchable pets and even may apply an Incarnate Shift. Rikti incarnate abilities summon different Rikti pets to your side. Higher tiers of Polar Lights Lore abilities add additional untouchable pets and even may apply an Incarnate Shift. Polar Lights incarnate abilities summon different Polar Light pets to your side. Higher tiers of Phantom Lore abilities add additional untouchable pets and even may apply an Incarnate Shift. Phantom incarnate abilities summon different Phantom pets to your side. Higher tiers of Nemesis Lore abilities add additional untouchable pets and even may apply an Incarnate Shift. Nemesis incarnate abilities summon different Nemesis pets to your side. Higher tiers of Longbow Lore abilities add additional untouchable pets and even may apply an Incarnate Shift. Longbow incarnate abilities summon different Longbow pets to your side. Higher tiers of Knives of Vengeance Lore abilities add additional untouchable pets and even may apply an Incarnate Shift. Knives of Vengeance incarnate abilities summon different Knives of Vengeance pets to your side. Higher tiers of IDF Lore abilities add additional untouchable pets and even may apply an Incarnate Shift. IDF incarnate abilities summon different IDF pets to your side. Higher tiers of Clockwork Lore abilities add additional untouchable pets and even may apply an Incarnate Shift. Higher tiers of Cimeroran Lore abilities add additional untouchable pets and even may apply an Incarnate Shift.Ĭlockwork incarnate abilities summon different Clockwork pets to your side. Higher tiers of Canival Lore abilities add additional untouchable pets and even may apply an Incarnate Shift.Ĭimeroran incarnate abilities summon different Cimeroran pets to your side. Higher tiers of Banished Pantheon Lore abilities add additional untouchable pets and even may apply an Incarnate Shift.Ĭarnival incarnate abilities summon different Carnival of Shadows pets to your side. Higher tiers of Arachnos Lore abilities add additional untouchable pets and even may apply an Incarnate Shift.īanished Pantheon incarnate abilities summon different Banished Pantheon pets to your side.
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An Incarnate Shift does not function outside of Incarnate content.Īrachnos incarnate abilities summon different Arachnos pets to your side. Rare and very rare Lore Slot abilities apply an Incarnate Shift, which effectively increases the character's combat level when participating in Incarnate content, such as Dark Astoria and Incarnate Trials. Components to create them are currently only available by participating in Incarnate Trials or upgrading Incarnate Shards. The higher the rarity level, the more Incarnate Components are needed to create them. With Issue 20.5 12 additional lore sets were implemented, and Issue 24 added four more lore options.Ī purchase of the Going Rogue expansion is required for players to access the Incarnate System.Ībilities come in four rarity levels. Each tree begins with a Common Lore ability which can then be upgraded into the Uncommon Core Lore or Radial Lore variants, available as of Issue 20. The Lore Slot Abilities are Click Powers which summon one or more controllable pets to your side at -1 to your level, but inherit any Level Shift or Incarnate Shift you possess. Lore Slot Abilities are powers placed in the Lore Slot of the Incarnate System.